Fire: (Damage)
05 => Fireball
10 => Fire Wall
20 => Duo-Fire
30 => Eruption
60 => Explosion
Water: (Evade)
05 => +1 to avoid
10 => +1 to be hit (2 always fails)
20 => Freeze!
30 => Mirror Image
60 => Can avoid criticals (6)
Wind: (Mouvement)
05 => Wind Blow (-1 Movement)
10 => Gale Shoes (+1 Movement)
20 => Gravity (+1 mvm per equip)
30 => Wind Blades
60 => Wind Sage
Earth: (Defense)
05 => Steel Skin
10 => Iron Fist
20 => Spiked hide
50 => Rockslide
60 => Summone Earth Golem
Beast: (Pets)
05 => Can tame spear rats
10 => Can tame blade wings
20 => Can tame bears
30 => Can tame axe trolls
40 => Can tame baby dragons
Nature: (Heal)
01 => Heal
10 => Magic Protect (1 domain)
20 => Antidote
30 => Cure
60 => Miracle
Spirit:
05 => Mind Read (Evade)
10 => Confuse (-Hit)
20 => Mind Open (Evade!)
40 => Lost in Thought (-Hit!)
60 => Madness (autohit)
Light: (Life)
05 => Boost
10 => Prayer (-Mvm > + Str)
20 => Energy Ray
40 => Aura of Protection
60 => Summone Angel
Dark: (Death)
05 => Poison
10 => Offering (-HP > +Str)
20 => Energy Blast
40 => Plague
60 => Summone Deamon