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Caihlem
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Number of posts : 300
Registration date : 2007-06-18

PostSubject: Stats   Mon 26 Nov - 3:43

The Player Stats

Direct Combat:
H.P - determines the amount of life any one player has
Strength - determines the amount of damage any hit does
Defense - determines the resistence to any physical attack received
Mana - determines the amout of damage a magical hit does
Resistance - determines the resistance to any magical attack received
Speed - determines the chances of evading an attack
Talent - determines the ability to counter-attack
Stamina - determines how much you can fight

Non Combat:
Level - the players level
Experience (XP) - the players gameplay record (needed to pass levels)
Weapon level - the players skill at mastering different weapons
Magic level - the players skill at mastering different magic domains


Last edited by on Thu 29 Nov - 13:14; edited 1 time in total
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Caihlem
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Number of posts : 300
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PostSubject: Re: Stats   Mon 26 Nov - 3:52

Points value
H.P > 1pt = 10 hp
Str > 1pt = 3
Def > 1pt = 3
Sp > 1pt = 5
Tal > 1pt = 5

Lvl > 1pt = 1 action
xp > 1pt = 1xp
Wlv > varies
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Caihlem
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Number of posts : 300
Registration date : 2007-06-18

PostSubject: Re: Stats   Mon 26 Nov - 3:55

Points value
Hit Points (H.P)> 1pt10 hp
Stregth (Str)> 1pt= 3
Defence (Def)> 1pt= 3
Mana (Mn)> 1pt= 3
Resistance (Rs)> 1pt= 3
Speed (Sp)> 1pt= 5
Talent (Tal)> 1pt= 5
Stamina (Sta)> 1pt= 10

Level (lvl)> 1pt= 1 action
Exprience (xp)> 1pt= 1xp
Weapon Level (Wlv)varies
Magic Level (Mlv)> 1ptvaries
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Caihlem
Administrator
Perv Master

AdministratorPerv Master
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Number of posts : 300
Registration date : 2007-06-18

PostSubject: Re: Stats   Sun 2 Dec - 2:07

The Player Stats

Direct Combat:
H.P - determines the amount of life any one player has
Strength - determines the amount of damage any hit does
Defense - determines the resistence to any physical attack received
Mana - determines the amout of damage a magical hit does
Resistance - determines the resistance to any magical attack received
Speed - determines the chances of evading an attack
Talent - determines the ability to counter-attack
Stamina - determines how much you can fight

Non Combat:
Level - the players level
Experience (XP) - the players gameplay record (needed to pass levels)
Weapon level - the players skill at mastering different weapons
Magic level - the players skill at mastering different magic domains


Points value
Hit Points (H.P)> 1pt= 10 hp
Stregth (Str)> 1pt= 3
Defence (Def)> 1pt= 3
Mana (Mn)> 1pt= 3
Resistance (Rs)> 1pt= 3
Speed (Sp)> 1pt= 5
Talent (Tal)> 1pt= 5
Stamina (Sta)> 1pt= 10

Level (lvl)> 1pt= 1 action
Exprience (xp)> 1pt= 1xp
Weapon Level (Wlv)> 1ptvaries
Magic Level (Mlv)> 1ptvaries


Leveling Up
When you level up, you gain 2 sets of stats points:
> Fixed stats
> Free stats

Fixed Stats:
These stats are predefined, meaning you can't choose were they're appointed.
Where they are appointed varies according to your class.
You are awarded 80 stats points per level
Trainee class awards 10 stats points divided equally to each domain (10 per domain)

Free Stats:
These stats points varie from the fixed in two points:
- You can use them were you want
- They are fewer in number (40 stats points)
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