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 Barachim's SA [Lost]

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Caihlem
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Number of posts : 300
Registration date : 2007-06-18

PostSubject: Barachim's SA [Lost]   Sat 17 Nov - 17:55

Transformation

Races:

Humans: Default
Elves: +EP, -Strength
Dwarfs: +HP, -EP
Vampires: + Magic Resistance, - Magic Resistance (Armor)
Chaos being or monster: +Strength, -Mvt
+++++++
Divine Being: +HP, +Speed
Demons: -Ennemy Stats
Dragons: +Strength, +Defense (Armor)


Last edited by on Mon 26 Nov - 3:36; edited 1 time in total
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Caihlem
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Number of posts : 300
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PostSubject: Re: Barachim's SA [Lost]   Sat 17 Nov - 18:25

Name The True Plague
Level Attained 25
EP or HP cost: None
Means of attaining: RPing for it
Description:
Barachim is the caster of the plague. The plague hpwever, is merely a poor imitation of what's happening inside Barachim. Whereas it caused humans to change into Chaos Beasts, it renders Barachim's own human form very unstable This leaves him vulnerable to the spirit inhabiting his body...

Technics:

All technics are transformations in other races. The effects are non-stacking and Barachim can only have one form at a time. When e resumes human form, his stats return to normal

Elf Transformation
Level: 25
EP: 500
Effect: Adds 10 to Energy, Removes 10 from Strength

Dwarf Transformation
Level: 25
EP: 500
Effect: Adds 10 to Stamina, Removes 10 from Energy

Chaos Being Transformation (Melhaic)
Level: 25
EP: 500
Effect: Adds 10 to Strength, Removes 50 from Movement

Vampire Transformation
Level: 30
EP: 600
Effect: An armor of 20 for magic attacks. This armor counts negative for magics type: Light, Fire, Nature

Divine Being Transformation (Barachim's Spirit)
Level: 50
EP: 1000
Effect: Adds 10 to Stamina and to Speed

Demon Transformation (Melhaic's True Form)
Level: 50
EP: 1200 (+200 per turn to keep active)
Effect: Reduces all ennemies stats (except Awarness) by 10%
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